

The Invisibility rule references the Boo's ability to turn invisible and Boo Mario's ability to turn invisible and intangible, which allows him to pass through certain walls and grates.The music track features the Ghost House theme song in Super Mario World, which is used for the Boo Moon Galaxy stage in Super Mario Galaxy 2 where the Boo Mario power-up form can be obtained.3, both featuring Boo as an enemy, who serves as the basis of the Boo Mario power-up form. The stage and music track represent the Ghost House stages in Super Mario World and World 2-Fortress in Super Mario Bros.The stage represents the haunted mansion in the Ghostly Galaxy, a ghost-themed galaxy featured in Super Mario Galaxy where the Boo Mario power-up form can be first obtained.The black Mario represents Boo Mario, the ghost-like Boo Mushroom power-up form of Mario featuring his physical facial traits and his hat.Your jumping power decreases when the enemy's at high damageĬastle / Boss Fortress - Super Mario World / SMB 3.This spirit's Weight ↑ ability references Metal Mario's increased weight stats and decreased speed and mobility stats.This spirit's Shield type references Metal Mario's increased defense stats, which features increased resistance to enemy attacks.The first battle condition references Metal Mario's increased offense and defense stats, and decreased speed and mobility stats in his game appearances.Melee's Adventure Mode which features the Metal Mario mini-boss battle. The stage's Battlefield form and the music track represent the Battlefield stage featured in Super Smash Bros.

#King olly spirit series#
This spirit's Support and Shield types reference the Super Star's role in the Super Mario series as a protective power-up item.Rosalina & Luma's Grand Star Final Smash represents the Grand Star, the larger and more powerful version of the Power Stars in Super Mario Galaxy resembling the Super Star.The Attack Power ↑ and Easy to Launch rules reference the Super Star's ability to grant the player the ability to easily defeat enemies by running into them and knocking them off-screen.The Temporary Invincibility rule references the Super Star's ability to grant the player temporary invincibility when collected, which also gives them a bright, sparkling appearance.The music track represents the theme song played on Bob-omb Battlefield, the first course in Super Mario 64 featuring the game's first Power Star.The yellow Rosalina & Luma and the stage reference their respective appearance in Super Mario Galaxy and Super Mario 64, both of which feature the Power Stars, a collectible goal item resembling the Super Star.The yellow Rosalina & Luma reference Rosalina's association with stars in the Mario series, serving as the mother of Lumas, a star-shaped species that resembles the Super Star.

The yellow Rosalina's star-patterned dress and the yellow Luma's design represent the Super Star, a yellow star-shaped item with simple black eyes, which appears as the item.The enemy will occasionally be invincible when the enemy's at high damage.
